That, or we missed a few too many violas. Me and others have done that, but the fact we slaughtered too many fools in places we could have avoided it steered the game to believe we didn't deserve the good ending apparently. The achievement of the "good ending" is based on maximizing the good moral points and minimizing the bad moral points throughout the game. The vast majority of humans, however, have no impact on moral points whatsoever. Killing some humans (and even some mutants) triggers a loss of a moral point. As Artyom, burdened by guilt but driven by hope, you hold the key to our survival the last. the ending decision is based on moral points received and lost flowing from choices made during the course of the game. A civil war is stirring that could wipe humanity from the face of the earth forever. Mutants stalk the catacombs beneath the desolate surface, and hunt amidst the poisoned skies above. Originally posted by UnluckyDuckie:I can confirm that you can be an all seeing, viola playing saint outside of combat and still get the "bad" ending by killing too many people in stealth enabled areas. Beneath the ruins of post-apocalyptic Moscow, in the tunnels of the Metro, the remnants of mankind are besieged by deadly threats from outside and within. the ending decision is based on moral points received and lost flowing from choices made during the course of the game. Granted I never knew non-lethal was an option in my playthrough lol You can also knock out people who surrender for the heck of it. The "knock people out" option is there because of this. I can confirm that you can be an all seeing, viola playing saint outside of combat and still get the "bad" ending by killing too many people in stealth enabled areas. There are only a few instances where killing is "punished", such as killing unarmed workers, surrendering combatants, some mutants who are not being hostile to you at the time and two specific circumstances which should be obvious by the selection given. The decision on ending received is less about killing than it is about exploring, listening to conversations, doing good deeds etc. Originally posted by dcegget:In general yes, but.